Cosmosaurus was created as a group project for the Cinematics Class at IGAD over 21 weeks.
We made a short cartoon starring a dinosaur who wants to go the moon.
For this project I worked on the environment by designing it and creating all of the vegetation,
later I moved to the position of Animation Lead and worked on the animations in over half the scenes.
More information about this project can be found at:
http://www.cosmosaurus.eu/
For the environment I designed and blocked out the area where cosmo builds and launches his rocket.
This design was later used to create the masterscene used in the final result.
After I finished with animations I worked some more on the backgrounds for each of the scenes to create a consistent background with a proper composition for each individual scene.
This design was later used to create the masterscene used in the final result.
After I finished with animations I worked some more on the backgrounds for each of the scenes to create a consistent background with a proper composition for each individual scene.
One of the main areas I worked on was vegetation.
To spice up the otherwise dull looking desert environment I created a variation of different plants of all sizes.
We used contrasting colours on some of the plants to create highlights and variation in the environment.
Another major part I worked on was animation.
I animated about half of the scenes from inital blockout all the way to the final polish.
During the final part of the project I was animation lead and responsible for a small team of 3 other animators to polish the animations on the project.
During this part of production I have worked on polish on all of the scenes.
Below are three examples of scenes I did most of the work on.
For a full list you can check my page at the cosmosaurus project website
http://cosmosaurus.eu/elwin-westerink.html
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Team Members: Niek van Gorp, Tobias Koepp, Joey Relouw, Arlon Swaders, Emiel Strijker, Anneke van de Wouw,
Valentin Vöckel, Kaylee Mulder, Jori Stahlecker, Jeffrey Oort
Sound effects and Music: Friedemann Findeisen, Stijn Blokker, Bud Kolk.
March 2014
Programs used: Maya, Photoshop, V-Ray, zBrush.
Programs used: Maya, Photoshop, V-Ray, zBrush.